Tag Archives: scans
Wait, when did all of these PC Cocoron screenshots hit the web?
Like any PC Engine fan worth his or her salt, I’ve long had a fascination with that most mysterious of unreleased titles, Takeru’s PC Cocoron. Until this past weekend, though, I was under the impression that the screenshots included in the … Continue reading
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My last Monster Lair post (for the foreseeable future), I swear …
Here’s something I didn’t know about Wonder Boy III: Monster Lair before my copy of the game arrived a few days ago: In lieu of a traditional instructional manual, it comes with a 10-inch-by-14-inch piece of paper that’s been folded … Continue reading
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20,000 screens of overhead maps, eh?
A few weeks ago, I posted the article–pulled from an old issue of Super Gaming magazine–that served as my introduction to Tengai Makyo II: Manjimaru. Today I’m posting the article–pulled from an old issue of Turbo Play magazine–that solidified my obsession with the … Continue reading
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Forgotten treasures
My husband and I spent the last week and a half at my parents’ house in McFarland, Wis. While we were there, I dug through my old bedroom closet–and discovered a slew of video games, systems and magazines that I … Continue reading
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So, how close was Astralius to coming to the States?
While reading two reviews (one at thebrothersduomazov.com and another at unlimitedzigworks.com) of the much-maligned Astralius over the weekend, I remembered that, once upon a time, the game was supposed to see a North American release. In fact, the title was … Continue reading
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