Tag Archives: TurboPlay
Speaking of rare PC Engine hardware, what happened to this monitor?
Did you know that the folks at NEC announced both the PC Engine DUO and the PC Engine LT (the laptop-esque portable mentioned in this post) at the Tokyo Game Show in 1991? Well, they did. At the same event, NEC … Continue reading
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So, how close was Astralius to coming to the States?
While reading two reviews (one at thebrothersduomazov.com and another at unlimitedzigworks.com) of the much-maligned Astralius over the weekend, I remembered that, once upon a time, the game was supposed to see a North American release. In fact, the title was … Continue reading
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‘An ancient tower. A hostile land. A deadly secret.’
The following ad–for Working Designs’ Exile: Wicked Phenomenon–appeared in a number of issues of TurboPlay magazine in the early 1990s. Turbo fans whose memories have yet to fail them will recall that the image also appeared on the cover of … Continue reading
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Mizubaku Daibouken = Bubble Bobble 4?
At least, that’s what the editors of TurboPlay magazine suggested all the way back in 1992–just before Taito’s Mizubaku Diabouken (aka Liquid Kids) hit the streets in Japan. My initial reaction to that suggestion was something along the lines of “nuh … Continue reading
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Cosmic Nightmare 2
The folks at the long-defunct Working Designs made a lot of great decisions during the 16-bit era. Among them: Their decision to localize (for North American TurboGrafx-16 owners) Telenet’s PC Engine RPG, Cosmic Fantasy 2. One of their not-so-great decisions: … Continue reading
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