Tag Archives: Working Designs

Which box art is better? (Exile 2 edition)

I’ve been playing this little game for some time over on my other blog, and while writing up my last post (about Exile: Wicked Phenomenon‘s cover art) I thought, “Why not play it here, too?” How does one play this game? … Continue reading

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‘An ancient tower. A hostile land. A deadly secret.’

The following ad–for Working Designs’ Exile: Wicked Phenomenon–appeared in a number of issues of TurboPlay magazine in the early 1990s. Turbo fans whose memories have yet to fail them will recall that the image also appeared on the cover of … Continue reading

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Cosmic Nightmare 2

The folks at the long-defunct Working Designs made a lot of great decisions during the 16-bit era. Among them: Their decision to localize (for North American TurboGrafx-16 owners) Telenet’s PC Engine RPG, Cosmic Fantasy 2. One of their not-so-great decisions: … Continue reading

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Oh, and by the way, this is ‘The Story of Bubble Bobble III’

You know, I’ve always wondered why the folks at Taito (and, later, Working Designs) didn’t do more to play up the fact that Parasol Stars, one of my all-time favorite PC Engine games, was supposed to be the third game … Continue reading

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