I’m not sure why, but I have a distinct memory of buying, in late 1991, an issue of Super Gaming magazine from the Electronics Boutique in our local mall and then flipping through said magazine while walking around the mall with my parents and older brother.
At some point during that leisurely stroll, I stumbled upon the following preview:
I’m not sure I’ve wanted a game as much as I wanted Tengai Makyo II in the moments–and days and weeks and months and years–following that discovery.
Sadly, Hudson’s mammoth RPG never made it stateside, despite the promises of many game publishers and magazine writers. Thankfully, a rather detailed walkthrough of the game can be found at gamefaqs.com, so if I ever get the PC Engine CD-ROM2 attachment–and a copy of Tengai Makyo II–I’ll finally be able to give it a go.