PCE Review #2: Mizubaku Daibouken

Game: Mizubaku Daibouken
Genre: Platformer
Developer: Taito
Publisher: Taito
Format: HuCard
Release date: 1992

One way to translate the Japanese title of this game into English, or so I’ve been told, is to call it Water Bomb Adventure. That’s certainly an apt way to describe this quirky little platformer, which stars a platypus–yeah, I know the folks at Taito say he’s a hippopotomus, but there’s no way the paunchy protagonist is anything other than an Ornithorhynchus anatinus–who throws, you guessed it, giant balls of water at innumerable foes as he waddles through levels pulled from the pages of Platformers for Dummies. His journey–to rescue his kidnapped girlfriend, naturally–begins easily enough, with straightforward stages filled to the brim with enemies who put up little to no resistance, but it rapidly rachets up in intensity. That’s OK, though, because the Parasol Stars-esque sights you’ll see and the hummable tunes you’ll hear along the way help make it all worthwhile–assuming, of course, you didn’t drop too much cash to procure your copy of the game (an unfortunately all-too-common occurrence given its Bubble Bobble connection).

See also: Previous PCE Reviews


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3 responses to “PCE Review #2: Mizubaku Daibouken

  1. Yep, that sums it up. My favorite parts of the game are the tricky boss fights. And it certainly does have nice graphics.

  2. Yeah, I like the boss fights, too. You know what my absolute favorite thing about the game is, though? Tossing the water balls/bombs. I enjoy it so much that I often find myself throwing them even when no enemies are present. Also, I really like the sprite used for the main character.

  3. i am kazaam

    They don’t call him a hippopotamus.

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