My recent purchase of Wonder Boy III: Monster Lair prompted me to recall my fondness for the art that graced the cover of the North American version of the game. (Honestly, it was one of the few pieces of TurboGrafx-16 box art that I liked.)
Here’s a scan of the game’s North American cover art, in case it’s been a while since you’ve seen it:
And here’s the Japanese version’s cover art:
I have to say, I think I prefer the art used for the North American release. Which one do you prefer?
See also: ‘Which box art is better? (Exile 2 edition)‘
I’ve been playing this little game for some time over on my other blog, and while writing up my last post (about Exile: Wicked Phenomenon‘s cover art) I thought, “Why not play it here, too?”
How does one play this game? Well, I post the cover art for a particular game–in this case, the Japanese and North American versions of Exile 2–and then I pontificate about which one I prefer. In a perfect world, said pontification prompts passersby to share their preferences, too.
Anyway, without further ado, here is the art that appeared on the cover of the Japanese version of Exile 2:
And here is the art that appeared on the cover of the North American version of the game (called Exile: Wicked Phenomenon):
I know I heaped a bit of praise onto Working Designs’ daring cover art in my last post, but I actually prefer the image that appears on the Japanese iteration of the game. It gives off a Castlevania kind of vibe, for starters, and it also seems to be a better fit with the title’s “Syrian assassin” storyline.